131,400 minutes in the Niflheim

Nes Artist Residency Oct 2016 – Jan 2017

Four months in Iceland will enable time to focus, research & develop work.skrimslatjorn

From audible (sensor triggered) objects, augmented realities, building soundscapes, working with scents, weather and imagery.

My research is focussing on the potential psychological {memory}, and spatial affect imagined reality/virtual reality, immersive installation(s) may have on people.

Some of the first experiments involve soft circuit sculptures with sensors that trigger sound, pitch modulation and filters. Binaural soundscapes/field recordings create an audial mnemonic within the environment…

Part of the physical body of work involves the alternative photographic process of liquid emulsion, as well as emulsion lifts onto stones, wood, glass castings, ceramic and found ephemera discovered while exploring Skagaströnd and other areas around Iceland. Documenting the land and people around me, projecting these images onto stones and debris discovered on walks through various neighbourhoods and locations. Holding or touching these objects will open stories/sounds about the land. screen-shot-2017-02-22-at-1-09-18-pm

The work produced at Nes will standalone as well as contribute to a larger work in progress. depicting the ‘spaces in-between’ : the molecules that surround us yet, we cannot see. For instance:   The air we breath. Drawing from 400x imagery of Phytoplankton, Zooplankton, Radiolaria and Melethallia to create three dimensional sculptural representations. Phytoplankton account for half of all photosynthetic activity on Earth. Thus phytoplankton are responsible for much of the oxygen present in the Earth’s atmosphere – half of the total amount produced by all plant life. Similar to how Cordyceps infect and alter Leaf cutter ants, how might Phytoplankton infect and alter Human behaviour?

During my time at Nes these sculptural forms might manifest in paper, clay form and/or through found objects incorporating photographic emulsion lifts and field recordings/sound samples triggered through touch/light or proximity.

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